Subscribe to the site via the feed, or build something cool with the API. He surmised that the built-in Dock of OS X would soon make DragThing obsolete. as part of the team working on Mac OS X's Finder and Dock. Unless otherwise noted, everything is available via the Attribution-Share Alike licence. The DragThing release schedule slowed between 19, as its developer James Thomson was then employed at Apple Inc. Uses This is supported by ZSA, makers of the Moonlander, ErgoDox EZ and Planck EZ keyboards. But I was feeling pretty guilty seeing people buying it in its current state. I confidently predict humans will never ever need a faster computer. DragThing may return in the future, Im not ruling anything out. The Mac Pro is really stupidly fast, and Xcode will use up all eight of the cores. James Thomsons web page - the home of DragThing and other fine TLA Systems productions. What would be your dream setup?Īside from the stuck pixel and the bits of plastic falling off my MacBook, I think I'm pretty close. Oh, and Fieldrunners when I need to unwind on the move. I hear there's some kind of app store where you can get new stuff, I should really check it out one day. On the iPhone, I'm using PCalc again too, as well as Twitkitteh naturally, and just most of the built-in apps at this stage. Filemaker Pro for keeping records, and Retrospect for the backing up of all of the above.Īdium is always running on my MacBook, as are Twitterrific, iTunes, Mail and Safari (4, but with all the new UI stuff switched off, because I Clearly Fear Change). I use BBEdit for all my stunt text editing, Dreamweaver for any HTML editing, and Interarchy for my FTP needs. A lot of my apps have a graphical component to them, so I tend to have both open at once. The app hasn't been updated in years but it continued to work with each and every macOS update. Xcode for the coding parts obviously, and Photoshop for doing UI mockups and general graphics like logos and icons. Created by TLA Systems founded by James Thomson DragThing arrived in 1995 and was the Mac community's answer to the need for a Dock long before Apple made one of its own. The two apps I run the most for work, bar none, are Xcode and Photoshop. I also have a recently acquired second-hand 8GB iPhone 2G which is my first toe in the waters of using an iPhone on a day-to-day basis. This has been a very informative interview. But I note my email machine has more memory than my development machine. The insides are great, but the cases on those things are the worst I've ever had from an Apple product. Everybody just says "iPhone" and the poor Touches feel neglected.Īll my email and general non-coding is done on a very busted white MacBook 2GHz with 2GB of memory, bits of missing plastic to the right of the trackpad, and a variety of interesting cracks all over it. I wish there was a shorter way of saying the phrase "iPhone and iPod Touch". I'm using that with an 24" LG L245WP LCD screen with one stuck bright blue pixel right in the middle of it, which annoys me on a daily basis.Īlmost permanently connected to it at the moment is a 16GB iPod Touch 2G which I use for all my iPhone development. Thanks, that explains a lot! Actually, it's hard to notice in truth, because the thing is just so fast. I think I meant to place an order for some 3rd-party stuff after I ordered the base config, but clearly I forgot in my excitement of having a new machine, and never looked in the "About This Mac" window again. My main development machine is a last-gen 8-core 3GHz Mac Pro with. Ten years ago we both used to work at Apple, and I was writing the Mac OS X Dock as part of the Finder team. I work at home with my wife in Glasgow, Scotland, and together we are TLA Systems. Thomson also talks about his favorite apps that he did not create, including Authy, Just Press Record, Sync Solver, and more.I'm James Thomson, an indie iPhone and Mac developer best known for DragThing, PCalc, and now Twitkitteh - the leading iPhone Twitter client designed for cats. Plus, hidden driving games with bananas that rain from the sky and panda stickers. Links: James Thomson jamesthomson PCalc DragThing An Illustrated History of Easter Eggs Dice Chapters: 00:00 Intro 00:34 History Of PCalc 05:45 UI / Engine. They discuss the 26-year-old history of PCalc, the free software movement, his work on the OS X dock, and how PCalc will work with iOS 12 Siri Shortcuts. Megan Morrone talks to James Thomson, developer and creator of PCalc and DragThing.
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